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Hello and welcome, I am an experienced Technical Animator, Rigger, and 3D Generalist. Am currently looking for new work opportunities in both the Game and Film industries. 
 
I have vast amounts of experience in Maya, including taking 3D assets through the whole PBR game-ready pipeline, completing complex rigging systems for characters and creatures to scripting pipeline tools for animators, and modeling on my design teams. I am very comfortable in a variety of 3D content production positions.
 
I grew up fascinated with films like Tarzan, Star Wars, and Terminator and playing video games like Tenchu, Medieval and Dark Souls which had a lasting impact on what I wanted to do in life.  This led me to the Weta Cave, where I found some good books on 3D sculpting and modeling and this inspired me to take a year-long animation course at a local polytech alongside my high school studies.  
 
After completing high school in Invercargill I decided I needed a change of scenery and left home to study creative media production at Massey University in Wellington.  After graduating and spending time working on my sales and people skills at sketchers, I landed a role as a 3D generalist/Technical Animator at Phatloot Studios for the MMORPG Untamed Isles.
 
Check out my ArtStation for my most recent updates!
Contact me directly through any of the links below!
Linkedin https://www.linkedin.com/in/kent-verbeet-84270915b/
Facebook https://www.facebook.com/kent.verbeet.58

Phone: 0274117002